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Youtube Video: Nascar Arcade (SEGA) Music

Sound like Sonic Adventure?

Luke Johnson - 05/07/2016 12:27PM CST



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Article Link:

The void left by the parallel port: Resurrecting a dead interface

Luke Johnson - 05/07/2016 11:05AM CST

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Game: Toilet Panic! 06/18/15 | Download Link (Windows Only)

 

 

A startling simulation of a lavatory situation that could happen to you!

 

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Game: Garbage Crisis 06/18/15 | Download Link (Windows Only)

 

Walk left OR right

Collect pieces of crumpled up paper on the ground.

Deposit in Garbage Bin

You're solving the... Garbage Crisis!

 

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Dev Musing: 'Up/Down/Left/Right' Style Movement in Unreal Engine's Paper2D (05/15/15)

I just spent about 2.5 hours trying to convert the Super Mario style Left/Right/Jump movement
into something that would allow my character to move up and down in a constrained area (Similar
to the excellent Legend of Zelda: Link's Awakening for Game Boy)

I just decided to stop for now. But real basically I added inputs and triggered 'set relative location' to move
the player up as well as an actor blueprint that is acting as the floor collision. So, as you hit 'move up',
the character moves up and so does the 'floor' as far as the physics are concerned. This allows me to simulate
him walking up/down the street in addition to the normal left/right movement.

I stopped at the point where I was trying to make this movement constant while holiding down the new 'up' or
'down' button. I tried using a while loop for this but ran into an infinite loop and another case where nothing
different happened.

Here's a brief (and abruptly ending...my camera died) video that hopefully gives you some idea of what I'm going for.
I won't reveal much about this project yet, but if you look closely at the video you might see some clues in what's on screen.
Note that I say I placed things in 3 dimensions...actually....just the two :)



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Game: Openny Door 05/12/15 | Download Link (Windows Only)

 

 

 

A simple game about opening a door in a field.

I wanted to try and make a door you could open in Unreal Engine....and this happened.

Originally conceived as a sequel to 'Walk Over There and talk to that guy'

 

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Game: Walk Over There and talk to that guy - April 2015 | Download Link (Windows Only)

 

A very simple game where you approach a person and they talk to you. Man, I gave it away....

It was really just a test of a way to convey dialogue, very much like the way dialogue
was presented in the old Pie In the Sky 3d Game Creation System I used to use.

 

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